Space Master 2nd Edition Tech Book

2011 · Core Rules (min needed to play)

Space Master 2nd Edition Tech Book

A technology reference for a science-fiction roleplaying system that supports settings ranging from post-apocalyptic Earth and high-tech exploration to the ruins of a fallen civilisation. It includes equipment, planetary and space vehicles, rules for constructing and repairing machines and organisms, and attack and critical tables. The system can also be combined with a fantasy roleplaying ruleset for science-fantasy and multi-genre campaigns. This searchable PDF was recreated from image scans, so its presentation quality is imperfect.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.