Spacefarer's Guide to Planets: Sector Two

1979 · Campaign Setting (game world)

Spacefarer's Guide to Planets: Sector Two

A science-fiction role-playing game aid describing 100 planets in Roarde’s Diadem, a single star cluster where two expanding religions remain in precarious balance under the Imperial House of Cavoral. The setting provides locations and background for science-fiction role-playing adventures and is designed for use with a range of rules systems, including Traveller, Space Patrol, Space Quest, and Starships and Spacemen.

Complexity
2 / 5
Sourcebook (rules/options to enhance play)

Game facts (players, playing time, age, credits) from BoardGameGeek.