Special Preview: Amethyst

2010 · Sourcebook (rules/options to enhance play)

Special Preview: Amethyst

This issue presents material for adapting video game elements to 4e fantasy campaigns, including a demon invasion, magical items and powers, and a respawning inn. It also includes a preview of a science-fiction setting, with a quick-play module applying 4e rules to science-fiction scenarios, alongside a game review and artist feature.

Attribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)Skill Based (buy or gain skills)

Game facts (players, playing time, age, credits) from BoardGameGeek.