Spell Law (RMSS, 3rd Edition)

1995 · Core Rules (min needed to play)

Spell Law (RMSS, 3rd Edition)

A comprehensive fantasy roleplaying magic system for Magicians, Clerics, Mentalists, and other professions. It includes more than 2,000 spells across 183 spell lists, organized around three realms of power and 18 professions. The rules provide spell descriptions, resistance rolls, basic spell attacks, expanded spell failures, and critical strike tables for heat, cold, impact, electricity, and spells affecting large and super-large creatures. Optional rules add further detail, with guidelines for adapting the system to other fantasy roleplaying games.

Players
0
Complexity
4 / 5
Skill Based (buy or gain skills)Level Based (Earn XP and level up)Class Based (Pilot, Wizard, Scientist, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.