Spellbound: The Channeler

2008 · Sourcebook (rules/options to enhance play)

Spellbound: The Channeler

This supplement introduces sorcery for Spycraft 2.0 and expands the magic available in Fantasy Craft. It focuses on a School based on elemental, wild, and force magic, with the Channeler as a martial-oriented base class. The volume includes character creation and campaign guidance, new feats, NPC qualities, sample NPCs, and more than 100 spells. These include elemental attacks, weather control, movement and force effects, utility magic, and several wall spells. The material can be used on its own or combined with other releases to customize a campaign’s magical traditions.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.