
Adventure
Spells
Quest across the wild lands to the Magic Tree! Cast Spells along the way, conjuring helpful tools while encountering curious and enchanted characters . Spells is a hex-grid, pick-up and deliver, open draft, race-ish adventure word game. Players take turns traversing the magical wild lands, spelling words and making tricky decisions about whether to race to the end or go on side quests. You will cultivate Magic as you Spell words out. This Magic will be counted at the end to determine a winner. But it can also be used to conjure a Broomstick to move further, a Wand to transform consonants into vowels, as well as a Charm, Crystal Ball, Familiar, and Friendly Spirit. Magic can also be earned by meeting the requirements of the various Helpers you'll meet along the way. The Coven of witches need a Spell with a 'Q' in it for their recipe. You can sneak past the Sleeping Giant if your Spell contains the letters 'SH'. Everyone will have a different adventure traveling the lands of Spells. —description from the designer
- Players
- 2–5 best 5
- Playing time
- 40–80 min
- Age
- 12+
About the game
- Design
- Publisher
On Ludoya's tables
Full stats in Ludoya- 1
- Plays logged
- 1
- Players
- 1
- In collections
- 1
- On wishlists
10.0/10
from 1 Ludoya review
Wanyoshi10.0 A really fun and innovative game, bringing together the word-making fun of scrabble or bananagrams with the extra spice of questing and powerups. Light, accessible, a great time! Really looking forward to the finished version.
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Game facts (players, playing time, age, credits) from BoardGameGeek.