Spirit of the Century

2006 · Core Rules (min needed to play)

Spirit of the Century

A pulp role-playing game of daring heroes facing mad scientists, strange sorcerers, power-hungry dictators, and other threats to humanity at the end of the second millennium. Characters explore a world of lost civilizations, dangerous inventions, and globe-spanning conspiracies. The Fate-based system supports rapid character creation, flexible adventure design, and stories shaped around the characters’ goals. Sessions require only the book, friends, and Fudge dice, making the game suited to adventures prepared in advance or created at the table.

Players
0
Complexity
2.5 / 5
Skill Based (buy or gain skills)Description Based (Narrative more so than Dice)Trait / Aspect Based (personality affects gameplay)

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Game facts (players, playing time, age, credits) from BoardGameGeek.