
2000 · Scenario / Adventure / Module
Star Crusade 2: Lost Worlds
This science-fiction roleplaying supplement details sixteen independent worlds once separated from the Known Worlds after the Fall of the Second Republic. As the jumpweb reopens, the Company of the Phoenix explores these lost planets, encounters societies shaped by centuries of isolation, and confronts ideological threats and secrets that could alter the balance of power among starfaring empires. The supplement introduces new sentient species, including the fungal Muazi, the silicate Ming, and the energetic Z'go, along with setting material for adventures in barbarian space.
- Players
- 0
Campaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d20)Attribute/Stat Based (STR, CON, PER, etc)
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.
