Star Hero (HERO System 6)

2011 · Sourcebook (rules/options to enhance play)

Star Hero (HERO System 6)

This science fiction sourcebook supports campaigns featuring starships, alien worlds, unusual civilizations, psionics, time travel, and advanced technology. It covers a range of styles, from gritty low science fiction and military adventures to space opera, with guidance for adapting each to the HERO System. The book includes character creation rules and archetype packages, technology and equipment examples, expanded rules for starships, mecha, hovercraft, and space stations, and systems for designing aliens, planets, stars, and entire sectors. Random generation tables help create settings quickly, while a dedicated gamemastering chapter addresses running science fiction campaigns.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.