Star Trek Adventures Core Book

2017 · Core Rules (min needed to play)

Star Trek Adventures Core Book

Players take the roles of Starfleet officers serving aboard a Federation starship, undertaking missions across the Alpha, Beta and Gamma Quadrants. The book provides rules for character creation, starship operations, conflict resolution and exploration using a 2d20 system. Content covers setting details for the United Federation of Planets and neighbouring powers, guidance for gamemasters on running exploration-focused campaigns, and bestiary entries for major adversaries and species such as Klingons, Romulans, Cardassians, the Borg and the Dominion. Supplemental material includes scenario hooks, personal logs and in-universe communications to support storytelling.

Players
0
Complexity
3.3 / 5
Dice (Primarily d20)Attribute/Stat Based (STR, CON, PER, etc)Skill Based (buy or gain skills)

On Ludoya's tables

Full stats in Ludoya
3
In collections

Game facts (players, playing time, age, credits) from BoardGameGeek.