
2003 · Scenario / Adventure / Module
Star Trek Roleplaying Game Quick-start Adventure
This booklet introduces the rules for a Star Trek roleplaying game and includes the adventure “Ordeal on Gamma Elster IV.” It provides a streamlined way to learn the system and experience roleplaying through a standalone scenario.
Quick Start / Fast Play RulesPoint Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)Dice (Primarily d6)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
