Star Wars Introductory Adventure Game

1997 · Core Rules (min needed to play)

Star Wars Introductory Adventure Game

Players create and play heroes in the Star Wars universe, choosing character types such as smugglers, Wookiees, young Jedi, Mon Calamari, and bounty hunters. The game teaches its rules during play as a narrator guides missions involving Imperial probe droids, besieged Rebel bases, TIE fighters, walkers, and starships. A character guide explains how to customize heroes, while the narrator’s guide covers equipment, droids, creatures, weapons, vehicles, and starships. An adventure book, maps, illustrated cards, and character stand-ups support the included missions and custom adventures.

Scenario / Adventure / ModuleSkill Based (buy or gain skills)Dice (Primarily d6)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.