Stealing the Night Away

2003 · Scenario / Adventure / Module

Stealing the Night Away

This adventure module introduces a new player and Dungeon Master to the Advanced Dungeons & Dragons role-playing rules. It is designed for a one-on-one session featuring a single character, but can be expanded for a full party or incorporated into an existing campaign. The adventure stands on its own and presents encounters with dangers such as orcs, goblins, evil wizards, and other threats. It is intended as a practical learning scenario in which the Dungeon Master guides play while allowing the consequences of the character’s decisions to unfold.

Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)Class Based (Pilot, Wizard, Scientist, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.