Steam Sun: Weird and Amazing Tales Jumpstart

2020 · Sourcebook (rules/options to enhance play)

Steam Sun: Weird and Amazing Tales Jumpstart

In 1894, a technologically advanced city falls into Limbo, a mystical realm on the threshold of Hell. Its inhabitants keep civilization alive beneath an artificial Steam Sun, where scientific progress encounters ancient magic and demonic powers. Players create characters such as inventors, explorers, detectives, officials, criminals, magicians, or demons, then investigate mysteries, negotiate with supernatural beings, pursue strange discoveries, and contend with the city’s dangerous factions.

Campaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Level Based (Earn XP and level up)Trait / Aspect Based (personality affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.