Sticks & Stones Campaign Setting

2013 · Scenario / Adventure / Module

Sticks & Stones Campaign Setting

A prehistoric-ish role-playing setting for Savage Worlds, set in the Land of Lur, where rival peoples struggle for survival and dominance. Characters include Archaic Homo sapiens, Homo Floresiensis, Cave N.E.R.D.s, Neanderthals, and Dino sapiens, using shamanic powers, primitive weapons, inventions, diplomacy, and domesticated beasts. The setting includes character creation options, language rules, shamanic magic, weird prehistoric science, equipment and vehicles, religions, settlements, travel rules, a bestiary, maps, and detailed flora and fauna. Nine linked plot-point adventures and seventeen one-shot adventures support play, while an in-character language restriction limits speech to known words and grunts.

Complexity
2 / 5
Sourcebook (rules/options to enhance play)Campaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Level Based (Earn XP and level up)Grid-based (uses square terrain for move/combat)

Game facts (players, playing time, age, credits) from BoardGameGeek.