Stitched In Time

2003 · Scenario / Adventure / Module

Stitched In Time

An adaptable encounter scenario that can be set in almost any terrain, with no specific surroundings required. Players guide their characters into the encounter, drawn by curiosity and the events they uncover.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.