Stockpile: Continuing Corruption

2016 · Expansion for Base-game

Stockpile: Continuing Corruption

Adds four optional modules that change market behavior, introduce safe investments, add resource-type bonuses and penalties, and expand investor variety. One module uses six custom dice to vary the forecast each round, altering which market cards are active and causing rises or falls in different turns. Another introduces bond cards that pay interest each round but lock the principal until game end, creating trade-offs between liquidity and steady income. A commodities and taxes module places commodity or tax cards on stockpiles each round, enabling collection sets for end-game bonuses or imposing penalties. A final module adds six new investors with unique abilities, increasing strategic options and diversity of play.

Players
2–5 best 5
Playing time
45–75 min
Age
13+
Complexity
2.2 / 5
8.2 on LudoyaEconomicVariable Player PowersSet CollectionAuction / Bidding

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15
Plays logged
16
Players
15
In collections
3
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8.2/10

from 3 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.