
1981 · Core Rules (min needed to play)
Stormbringer (1st Edition)
A fantasy roleplaying game set in the Young Kingdoms, where magic is real and characters encounter sorcerers, elemental lords, demons, and figures from the setting’s fiction. Players create characters such as sailors, warriors, priests, nobles, hunters, merchants, or beggars, then adventure through a perilous world while seeking money, magic, and fame. The rules cover character generation, skills, weapons and combat, sorcery, cults, creatures, summonings, and game-master guidance. The box includes an introductory scenario, reference sheets, a map, character and creature silhouettes, and polyhedral dice.
- Complexity
- 3 / 5
Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Random Attribute Generation (during Character Creation)
About the game
- Publisher
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
