Story Mechanisms

2018 · Sourcebook (rules/options to enhance play)

Story Mechanisms

A system-neutral story-generation book for creating plots, twists, themes, moods, motives, foes, story seeds, scenes, transitions, and narrative elements. Its 13 tools can be used separately, together, or selectively to support or replace a gamemaster when developing stories, quests, and conflicts. The 49-page book includes generators and references to tables for story ideas, design, and actions across a range of genres.

Players
0
GM-less (No gamemaster needed to play)Dice (Various)

Game facts (players, playing time, age, credits) from BoardGameGeek.