Strange Magic (Mutants & Masterminds 2E)

2007 · Scenario / Adventure / Module

Strange Magic (Mutants & Masterminds 2E)

This ten-part Mutants & Masterminds adventure follows a city under the control of the criminal mastermind Mr. Mandrake, where strange creatures roam the streets and a team of monstrous supervillains carries out a sinister plan. The adventure includes a complete supervillain team, five mapped locations, and dozens of NPCs for encounters across the city.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.