Strange Weather

2016 · Sourcebook (rules/options to enhance play)

Strange Weather

A Pathfinder-compatible supplement focused on magical weather effects for use in any campaign. It adds a dozen new conditions and hazards, including acid rain, aurora hypnosis, ball lightning, blood storms, fire whirls, skyquakes, and unusual moons and eclipses. The supplement also introduces four storm elemental variants—blizzard, dust storm, hurricane, and lightning—as well as two weather-themed archetypes: the Stormcaller for shamans and the Child of the Sky for barbarians.

Players
0
Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.