Street Fighter: Wind and Water

2008 · Campaign Setting (game world)

Street Fighter: Wind and Water

A martial-arts roleplaying game set in a world of tournaments, rivalries, criminal schemes, and legendary fighters. It adapts Feng Shui rules with guidelines for fighting styles, street-fighting rankings, and statistics for sixteen World Warriors. Special rules add light and heavy punches and kicks, dizzy conditions, and tournament bouts in which defeated fighters can recover for another round. Campaigns can focus on tournaments, personal challenges, grudge matches, or plans against criminal organizations.

Alternate Rules (Variant Core Rules)Dice (Primarily d6)

About the game

Expansion for

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Game facts (players, playing time, age, credits) from BoardGameGeek.