Stress and Trauma:  Mental Health Rules for GORE

2007 · Sourcebook (rules/options to enhance play)

Stress and Trauma: Mental Health Rules for GORE

An optional mental health system for percentile-based roleplaying games, designed to model characters struggling with trauma, madness, and psychological stress. It provides original mechanics for handling mental health effects in player characters and non-player characters, and can be used with GORE or other games using the same percentile-based rules. Available as a free download from basicroleplaying.com.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

About the game

Expansion for

See them in Ludoya

Game facts (players, playing time, age, credits) from BoardGameGeek.