
2015 · Solo Play Resource
Strike Witches Jumpchain
Set in 1939, this alternate-history setting replaces the expected world war with an invasion by the ravenous Neuroi, creatures that consume and destroy everything they touch. As the threat spreads across Europe, humanity unites around witches whose magical abilities form the core of its defense. Players create and develop a witch who uses a Striker Unit, a mechanical flight device fitted over the legs that enables aerial combat and enhances magical control. The game focuses on defending humanity while navigating the powers, technology, and wartime setting of the Strike Witches universe.
Reading (for Periodicals, Adventure Books, etc)GM-less (No gamemaster needed to play)Journaling
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Game facts (players, playing time, age, credits) from BoardGameGeek.
