
1994 · Sourcebook (rules/options to enhance play)
Striker II: Miniatures Warfare in the Far Future
A set of science-fiction miniature combat rules for warfare in the 58th century. It includes military hardware and organizations ranging from jeeps and tracked vehicles to speeders and grav tanks. Rules cover orbital bombardment, drop troops, antimissile fire control, planetary environments, and orbital superiority. Campaign rules add strategic considerations such as combat engineering, maintenance, and the quality of food and medical care.
- Players
- 0
- Complexity
- 3.7 / 5
Race Based (Player Race/Species affects gameplay)Dice (Primarily d20)Attribute/Stat Based (STR, CON, PER, etc)
About the game
- Publisher
Expansion for
See them in LudoyaFree, on web, Android and iOS
Play Striker II: Miniatures Warfare in the Far Future with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.
