Studies in Sorcery

2021 · Card Game

Studies in Sorcery

Players act as students at a dark academy, drafting and building an engine of arcane projects across fields such as Alchemy, Reanimation, and Sorcery. On each turn players either scavenge for ingredients or draft new projects, then allocate resources to complete those projects during end-of-round resolution. Different disciplines have distinct mechanics: Alchemy yields immediate abilities, Reanimation needs specific reagents to accelerate future builds, and Sorcery’s effects shift with lunar phases. The game runs four academic terms, after which completed projects determine final scores and the winner.

Players
1–4 best 2
Playing time
30–60 min
Age
10+
Complexity
2.3 / 5
7 on Ludoyafrom $20.99FantasyHand ManagementPush Your LuckOpen Drafting

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2
Plays logged
6
Players
2
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7.0/10

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Game facts (players, playing time, age, credits) from BoardGameGeek.