
2007 · Scenario / Adventure / Module
Stupor Mundi
A historically grounded roleplaying setting inspired by 13th-century Europe under the Swabian Hohenstaufen dynasty. Magic is real, and astrologers can read the course of a person’s destiny. Players create and portray characters in a medieval world shaped by politics, history, superstition, and the supernatural, using the RuneQuest rules to explore adventures beyond the usual fantasy archetypes.
- Players
- 0
Sourcebook (rules/options to enhance play)Campaign Setting (game world)Race Based (Player Race/Species affects gameplay)Attribute/Stat Based (STR, CON, PER, etc)Random Attribute Generation (during Character Creation)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
