Suke'jha: The Way of the Inner Self

2001 · Sourcebook (rules/options to enhance play)

Suke'jha: The Way of the Inner Self

A comprehensive psionics system for use with the Sleeping Imperium d20 campaign setting. It introduces rules for incorporating psychic abilities into the setting and assumes the use of the Grim-n-Gritty Hit Point and Combat Rules, which provide variants that make combat more dangerous for characters and creatures.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

About the game

Expansion for

See them in Ludoya

Game facts (players, playing time, age, credits) from BoardGameGeek.