Summerland

2008 · Core Rules (min needed to play)

Summerland

A role-playing game of desolation and redemption in a world overrun by the Sea of Leaves, an immense forest that swallowed cities and civilisation after the Event. The remaining people live in scattered communities, while the Lost and the Wild roam beneath the trees. Players portray Drifters, survivors who resist the forest’s hypnotic Call. They explore ruined locations, search for supplies, face hostile people and creatures, and struggle to protect their communities. Each character’s past provides resistance to the Call but also creates personal isolation, requiring them to confront their inner demons in search of acceptance and redemption. Play requires paper, pens, friends, and six-sided dice.

Dice (Primarily d6)Description Based (Narrative more so than Dice)

Game facts (players, playing time, age, credits) from BoardGameGeek.