Super Agents

1986 · Sourcebook (rules/options to enhance play)

Super Agents

A campaign supplement for running super-agents as player characters. It covers character and agency creation, combat, equipment, agency histories, and scenarios. The book also provides vehicles and headquarters in Champions style, along with guidelines for using large agencies as non-player organizations. Champions or Danger International is required to play; using both supports the full range of material.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.