Super Powers Companion (Second Edition) Changes

2014 · Sourcebook (rules/options to enhance play)

Super Powers Companion (Second Edition) Changes

This text PDF gathers the rules for creating super-powered characters and building headquarters in one place, including rules that remain unchanged. It omits some flavor text and is intended to avoid switching between editions to consult the complete rules.

Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Grid-based (uses square terrain for move/combat)

Game facts (players, playing time, age, credits) from BoardGameGeek.