Superstore 3000

2024 · Science Fiction

Superstore 3000

Design a retro‑futuristic shopping complex by placing shop and attraction tiles to satisfy incoming customers. Each player builds their own mall layout, drafting Mall Elements from a central dispenser and arranging food courts, fashion stores, hobby shops and special attractions to meet visitor preferences. Players race to fulfill tile criteria that let them claim unique attraction tiles and score points, while planning ahead to manage space and incoming options. Setup and available tiles change each game, creating variable strategic choices as players optimize placement and timing to attract the most customers.

Players
2–4 best 3
Playing time
30–45 min
Age
10+
Complexity
2 / 5
6.5 on Ludoyafrom $19.74EconomicTile PlacementPattern Building

About the game

Publisher

On Ludoya's tables

Full stats in Ludoya
50
Plays logged
73
Players
54m 1s
Average play
28
In collections
2
On wishlists

6.5/10

from 7 Ludoya reviews

  • SirKappy6.7

    Fun 3/5 · Interaction 2/5 · Appeal 4/5 · Uniqueness 4/5 · Replayability 3/5 · Accessibility 5/5

    First impressions · 1 play

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Rules questions

Score sheets and play helpers

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Game facts (players, playing time, age, credits) from BoardGameGeek.