Supplement II: Blackmoor

1975 · Sourcebook (rules/options to enhance play)

Supplement II: Blackmoor

This early roleplaying supplement expands the fantasy adventure rules with the Monk and Assassin character classes, additional monsters and treasure, and rules for underwater adventures. It also introduces material from Dave Arneson’s Blackmoor campaign and includes the short adventure The Temple of the Frog.

Complexity
2 / 5
Scenario / Adventure / ModulePoint Based (allocate points to get skills, powers, etc)Class Based (Pilot, Wizard, Scientist, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.