
2018 · Sourcebook (rules/options to enhance play)
Supply Drops and Safehouses
A sourcebook for a modern covert-operations roleplaying game, this supplement provides rules for using safehouses and supply drops during play. It covers locating improvised safehouses, arranging deliveries in heavily secured countries, and handling unusual complications. The book includes suggestions for safehouse locations and supply-drop methods, along with scenario and campaign ideas. Examples range from securing a nondescript hotel room to fighting for space in a crowded street motel, or dealing with supplies that fall into the hands of a local gang.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)
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Game facts (players, playing time, age, credits) from BoardGameGeek.

