
1987 · Scenario / Adventure / Module
Svavelvinter
Marjura is a remote island in the northern Sea of Ice, occupied by Trakorian troops guarding its sulphur extraction. Religious dissidents, natives, dwarves and giants share the island, while political factions, hidden conflicts and the necromantic Cult of Shagul compete for influence. Players explore the capital Arhem and the surrounding wilderness, seeking opportunities and uncovering locations such as the ancient Cruoris graveyard and a dragon-infested quicksilver mine. The campaign module includes detailed location and NPC descriptions, four adventures, an adventure booklet, a map booklet and a fold-out colour map of Marjura. It is intended for experienced game masters and established characters.
- Complexity
- 3 / 5
About the game
- Design
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
