
Free printable
Sweet Lands score sheet
Every scoring category of Sweet Lands, from Ludoya's official kit for the game. Print it, or keep score on your phone and let the totals add up by themselves.
Players
Sweet Lands
Date| Player A | Player B | Player C | Player D | |
|---|---|---|---|---|
| During the game | ||||
| Terrain Tiles | ||||
| Cookie Rabbit Tokens | ||||
| Road Tokens | ||||
| Property Tokens | ||||
| Automated cards | ||||
| Industry Points | ||||
| City Points | ||||
| Tents, Houses, Buildings | ||||
| Gold | ||||
| Diamonds | ||||
| Ports | ||||
| Milestone Tiles | ||||
| Final Scoring Tiles | ||||
| Total |
The highest total wins.
ludoya.comHow each category scores
- During the game
- Where your Scoring Markers stand on the Scoring Track.
- Prosperity Tracks
- 2. Prosperity Tracks — six tracks in three colours, two of each, and each sets the rate for one element below. Their order from top to bottom is the order these rows are in.
- Terrain Tiles
- The number of Terrain Tiles on your Map Board, whichever side they show, at the rate its Prosperity Track has reached.
- Cookie Rabbit Tokens
- The number of Cookie Rabbit Tokens on your Map Board, at the rate its Prosperity Track has reached.
- Road Tokens
- The number of Road Tokens on your Map Board, at the rate its Prosperity Track has reached.
- Property Tokens
- The number of Property Tokens on your Map Board, the Clock Tower Token included, at the rate its Prosperity Track has reached.
- Automated cards
- The number of cards you automated, at the rate its Prosperity Track has reached.
- Industry Points
- The Industry Points you earned during the game, at the rate its Prosperity Track has reached.
- City Points
- 2 Victory Points for each City Point earned during the game.
- Tents, Houses, Buildings
- Bonuses for completing a token type on your Map Board. All 5 Tent Tokens placed: 2 VP per Cookie Rabbit Token on your board. All 5 House Tokens placed: 1 VP per City Point earned. All 5 Building Tokens placed: 1 VP per Industry Point earned.
- Gold
- 1 Victory Point for every 5 Gold left unspent.
- Diamonds
- 1 Victory Point for each unused Diamond.
- Ports
- Your Map Board has 4 Ports, and one counts as Connected if an unbroken path of adjacent Terrain Tiles links it to a Capital Hex. This is the row that can ruin you: 0 connected is −40, 1 is −20, 2 is −10, 3 is −5, and only all 4 pays, at +10. Enter a negative unless you connected all four.
- Milestone Tiles
- 10 Victory Points for each Milestone Tile you collected.
- Final Scoring Tiles
- For each of the 2 tiles, rank all players by the element it names — including a virtual player whose score is printed in the tile's lower right corner. 1st place scores 15 and 2nd scores 7. Several players tied for 1st all score 15 and nobody scores 2nd; several tied for 2nd all score 7. The virtual player never scores; it exists only to take places away from you.
No pen at the table?
The same sheet works on your phone, with nothing to sign up for.
- Totals and the winner work themselves out.
- Everyone puts a finger on the screen to pick who goes first.
- Save the result to your stats afterwards, if you like.