Sweet Lands

Free printable

Sweet Lands score sheet

Every scoring category of Sweet Lands, from Ludoya's official kit for the game. Print it, or keep score on your phone and let the totals add up by themselves.

Players

Sweet Lands

Date
Player APlayer BPlayer CPlayer D
During the game
Terrain Tiles
Cookie Rabbit Tokens
Road Tokens
Property Tokens
Automated cards
Industry Points
City Points
Tents, Houses, Buildings
Gold
Diamonds
Ports
Milestone Tiles
Final Scoring Tiles
Total

The highest total wins.

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How each category scores

During the game
Where your Scoring Markers stand on the Scoring Track.
Prosperity Tracks
2. Prosperity Tracks — six tracks in three colours, two of each, and each sets the rate for one element below. Their order from top to bottom is the order these rows are in.
Terrain Tiles
The number of Terrain Tiles on your Map Board, whichever side they show, at the rate its Prosperity Track has reached.
Cookie Rabbit Tokens
The number of Cookie Rabbit Tokens on your Map Board, at the rate its Prosperity Track has reached.
Road Tokens
The number of Road Tokens on your Map Board, at the rate its Prosperity Track has reached.
Property Tokens
The number of Property Tokens on your Map Board, the Clock Tower Token included, at the rate its Prosperity Track has reached.
Automated cards
The number of cards you automated, at the rate its Prosperity Track has reached.
Industry Points
The Industry Points you earned during the game, at the rate its Prosperity Track has reached.
City Points
2 Victory Points for each City Point earned during the game.
Tents, Houses, Buildings
Bonuses for completing a token type on your Map Board. All 5 Tent Tokens placed: 2 VP per Cookie Rabbit Token on your board. All 5 House Tokens placed: 1 VP per City Point earned. All 5 Building Tokens placed: 1 VP per Industry Point earned.
Gold
1 Victory Point for every 5 Gold left unspent.
Diamonds
1 Victory Point for each unused Diamond.
Ports
Your Map Board has 4 Ports, and one counts as Connected if an unbroken path of adjacent Terrain Tiles links it to a Capital Hex. This is the row that can ruin you: 0 connected is −40, 1 is −20, 2 is −10, 3 is −5, and only all 4 pays, at +10. Enter a negative unless you connected all four.
Milestone Tiles
10 Victory Points for each Milestone Tile you collected.
Final Scoring Tiles
For each of the 2 tiles, rank all players by the element it names — including a virtual player whose score is printed in the tile's lower right corner. 1st place scores 15 and 2nd scores 7. Several players tied for 1st all score 15 and nobody scores 2nd; several tied for 2nd all score 7. The virtual player never scores; it exists only to take places away from you.

No pen at the table?

The same sheet works on your phone, with nothing to sign up for.

  • Totals and the winner work themselves out.
  • Everyone puts a finger on the screen to pick who goes first.
  • Save the result to your stats afterwards, if you like.
Keep score in Ludoya
More about Sweet Lands: prices, rules questions and who plays it