Sword of Air (Pathfinder)

2015 · Campaign Setting (game world)

Sword of Air (Pathfinder)

An epic fantasy adventure set in the Lost Lands, a long-running campaign world filled with legends, hostile wilderness, and ancient magic. The campaign centers on the search for fragments of a fabled sword, leading through the trap-filled six-level Hel’s Temple dungeon, the humanoid-infested Deepfells Mountains, and the ruined city of Tsen, with more than 170 detailed encounter areas. Players also become involved in a prolonged feud between two archmages, making decisions that influence the course and outcome of the campaign. The book includes new monsters, demons, spells, rules, and additional dungeons such as the mysterious Tower of Bells.

Scenario / Adventure / ModuleSourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.