
2015 · Sourcebook (rules/options to enhance play)
Sword of Air (Swords & Wizardry)
An old-school fantasy campaign set in the Lost Lands, where adventurers seek the fragments of a legendary sword amid ancient ruins, wilderness, and rival wizards’ schemes. Players explore the trap-filled Hel’s Temple, the ruined city of Tsen, the Deepfells Mountains, and other detailed locations, confronting monsters, demons, puzzles, and deadly encounters. Their choices influence an ongoing conflict between two archmages and the fate of the wider region.
Scenario / Adventure / ModuleCampaign Setting (game world)Attribute/Stat Based (STR, CON, PER, etc)Dice (Primarily d20)Level Based (Earn XP and level up)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
