
2004 · Scenario / Adventure / Module
Sympathy for the Baatezu
The investigation in Eastfair continues as new clues emerge from the city’s dark alleys. The party seeks help from new allies, uncovers who is responsible and how events unfolded, and works to determine the motive behind the mystery. The adventure includes opportunities to rest at the Whirling Dervish and is designed for characters of APL 2–8.
Attribute/Stat Based (STR, CON, PER, etc)Dice (Primarily d20)Level Based (Earn XP and level up)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
