Tabletop Gaming Guide to: Conspiracies

2017 · Scenario / Adventure / Module

Tabletop Gaming Guide to: Conspiracies

This guide examines conspiracies and conspiracy theories as tools for tabletop role-playing games. It explores how conspiracies work and presents several examples that can serve as plot elements, hidden forces, side adventures, background storylines, or the foundation of an entire setting. Game Masters can use the material to create their own conspiracies or add the included examples to an adventure or campaign. Players can use them to develop character concepts, backgrounds, and motivations.

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Sourcebook (rules/options to enhance play)Dice (Various)Level Based (Earn XP and level up)Attribute/Stat Based (STR, CON, PER, etc)

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