
2009 · Scenario / Adventure / Module
Tail Chasing
A straightforward mission to recover a stolen prototype sends the characters across the Conurbation and into the wilds of the deregulated zones. They follow a twisted trail from a missing broker’s junkyard to a mercenary haunt, ruined territory, and a commune that has opted out of the sprawl. Along the way, they piece together what happened to the previous team of Deniable Assets and discover that the prototype may not be what they expected.
- Players
- 0
Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)Dice (Various)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
