Taint and Sanity

2006 · Sourcebook (rules/options to enhance play)

Taint and Sanity

This 28-page supplement adds rules for tracking Taint and Sanity in RuneQuest campaigns. Characters can become physically and spiritually corrupted by contact with evil places, objects, and forces, with prolonged exposure potentially causing lasting harm or death. Encounters with horrors, unnatural events, forbidden knowledge, and magic can erode Sanity, impairing a character’s ability to function and eventually causing madness. The supplement includes rules for players and game masters and requires the RuneQuest main rulebook.

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