Taking the Tunnel

1997 · Scenario / Adventure / Module

Taking the Tunnel

In 1897, Queen Victoria visits France for the ceremonial opening of the Channel Tunnel, unaware that a ruthless group is plotting a crime against the Queen, the country, and the Empire. Players take the roles of adventurers attempting to prevent the attack. This adventure is designed for three to six players and takes approximately 2–3 hours to play. It requires the Forgotten Futures rules and six-sided dice; figures to represent characters are optional.

Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.