Talent Law (RMSS, 3rd Edition)

1996 · Sourcebook (rules/options to enhance play)

Talent Law (RMSS, 3rd Edition)

A character-customization supplement that adds a point-based system for selecting background options, including special training, physical, mental, mystical, and other special abilities. It provides guidelines for adapting these options to a campaign setting, along with a wealth-level system that determines a character’s starting resources. Game Masters can also use a separate point-based framework to create new races balanced against the existing races.

Players
0
Complexity
3 / 5
Level Based (Earn XP and level up)Race Based (Player Race/Species affects gameplay)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.