
2001 · Sourcebook (rules/options to enhance play)
Target: Awakened Lands
This setting guide explores Australia’s Outback, where violent mana storms, potent Dreamtime magic, and awakened wildlife make travel dangerous. It details magical phenomena such as astral rifts to the metaplanes, along with locations ranging from the jungles of Cambodia to the spirit-haunted heights of Kilimanjaro. The guide provides background on these unstable regions and the magical forces that shape them, including environmental hazards, unusual locales, and threats faced by those who venture beyond the sprawl.
- Players
- 0
- Complexity
- 3 / 5
Point Based (allocate points to get skills, powers, etc)Race Based (Player Race/Species affects gameplay)Attribute/Stat Based (STR, CON, PER, etc)
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.
