Technocracy Assembled, Volume 2

2000 · Sourcebook (rules/options to enhance play)

Technocracy Assembled, Volume 2

The Technocracy seeks Ascension through order, promising purpose, health, and prosperity while suppressing creativity and individuality. This volume presents the Syndicate and Void Engineers, detailing their motives, goals, and roles within the organization. It includes rules for playing Technocrats, along with powers unique to the Technocracy and its followers. The material supports campaigns focused on the faction’s methods, ambitions, and internal divisions.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.