
2004 · Sourcebook (rules/options to enhance play)
Template: Combat Endoskeleton (2E)
Players portray humans transformed into nearly invulnerable fighting machines through painful, high-risk implantation of advanced metal frameworks. Covert government factions, foreign powers, and criminal organizations pursue these combat endoskeletons to create super-soldiers and assassins, often treating successful subjects as valuable assets rather than free individuals. The game focuses on the consequences of experimental augmentation, the forces seeking to control its subjects, and the struggles of those who resist or escape them.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
