
2027 · Science Fiction
Tend: Cellar
A three-game mini-campaign has players developing their homesteads across multiple sessions. Each player maintains a Cellar Sheet, unlocking Artisan Equipment to age and refine goods into more valuable Artisan Goods, while Storage provides resources for future games. Goods can be added to Cargo Manifests or placed in a Market Stall, where completing rows and columns earns campaign bonuses. Players also score each game through badges, seasonal objectives, neighbor rankings, and completed Cargo Manifests. After the third game, the player with the most combined points wins.
- Players
- 1–6 best 6
- Playing time
- 60–90 min
- Age
- 14+
AnimalsExpansion for Base-gamePaper-and-PencilChainingGrid Coverage
About the game
- Publisher
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
