Territories

2006 · Sourcebook (rules/options to enhance play)

Territories

A guide to designing a pack’s territory, with rules for players to add helpful or baneful elements. It also covers storytelling conflicts over territory and treating the territory as a character, and includes five sample territories for use in a chronicle.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.