Terrustor

2007 · Core Rules (min needed to play)

Terrustor

Set on a planet swept by powerful energy waves, the game depicts a society that channels this energy as magic. The waves are usually stable, but roughly every hundred years a magic storm can erupt, transforming or destroying life and landscapes. The last storm occurred 96 years ago, and inhabitants prepare for the next one.

Skill Based (buy or gain skills)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.